grime
Junior: Rank 1
Posts: 3
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Post by grime on Nov 3, 2012 2:28:12 GMT -5
Copied the info below from my homepage for this 'cause I'm lazy. You can download it from there or from the MetCon page. Project Base is a massive, ongoing rework of Super Metroid that first appeared in August of 2009. It does not include edits that force the player to take a new path, and there are absolutely no advanced tricks required for anything. Instead, new content has been added onto the existing layout, and every single room has been modified in some way. Well-known sequence breaks and shortcuts have been left alone, with many new ones added. Holy crap. Programming bugs from the original game are documented and fixed whenever possible. The name "Project Base" refers its original purpose, which was to act as a base hack for others to build from. It has since become a full-fledged game in its own right, which ROM hackers are still welcome to take resources from.
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Post by Quote58 on Nov 3, 2012 19:09:04 GMT -5
This is a very interesting update. I still have a problem with the physics you chose, though I think they've certainly improved since the first release. There's a lot of cool stuff in 0.6. There are good palettes and bad ones, and the much lighter than normal pb atmosphere was a little off putting, but when I got to the maridian tube, holy crap. That palette makes the update for me. I am considering adding an area in Advent for that tileset because it is so freaking awesome. Anyway, although there's still lots I dislike about project base (no inst-morph off walljumps?), this is an amazing update. Nice job.
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