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Post by Cloud14 on Aug 28, 2012 11:54:48 GMT -5
Wow, after bomb jump... Super Missile jump lol
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Post by Charmander106 on Aug 28, 2012 12:22:59 GMT -5
Here is a little something I thought could be posted here. It's just some new GFX for green Brinstar, and adding more depth to the tileset.
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Post by DarkPhazonDescent on Aug 29, 2012 17:37:07 GMT -5
Bubbles rule! >:3
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Post by Charmander106 on Aug 29, 2012 23:15:44 GMT -5
Nice bubbles Phazonwebb. I'll make my own version soon.
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Black Falcon
Junior: Rank 1
ASMing the hell out of Super Metroid!
Posts: 7
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Post by Black Falcon on Aug 30, 2012 13:28:36 GMT -5
Sup, dude's 'n ladies. I just registered to Metroid Cloud to comment on content that's not posted in the Construction forums... ...and because Shadow96 told me about it's existance, lol. [/offtopic] Nice pics from what I can see, also looking forward to the multiple botwoon fight. There're some really delicious screens on the previous pages.
I also have to share something: Atm, this is only done graphically (by simply editing the tilemap), but I'm working on this, maybe combine other FX as well. Just need to get out how it's handled. Also the physical part can be left out completely, as there are no changes required.
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Post by Cloud14 on Aug 30, 2012 14:42:38 GMT -5
Welcome Black Falcon If you can do that you plan with FX1, it will be great!
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Post by KochiyaStar on Aug 30, 2012 14:56:45 GMT -5
Is that...Raining while water is there...? Dude that's two FX1's at once, that actually makes it look realistic.
I bet it took ASM though?
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Post by Quote58 on Aug 30, 2012 15:29:22 GMT -5
Black Falcon! Welcome to the forum ;D I'm loving the dual fx1, hope it works out.
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Post by Charmander106 on Aug 30, 2012 16:12:10 GMT -5
Welcome Black Falcon. Nice fx1 combo! Can't wait for you to accomplish that!
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Post by redm0nk3y on Sept 5, 2012 6:31:04 GMT -5
An unfinished version of the HUD in my hack: This is definitely going to be changed. I'm not a fan of how the first three items are looking and I'm probably going to totally redesign how the HUD works. I'm also thinking that I'll give everything the same grey palette as the weapons, except for the map. Those numbers look awesome
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